Core Technology
Built with Babylon.js engine for high-performance VR rendering, the experience utilizes custom GLSL shaders for floor grid patterns and cosmic skybox effects. WebXR Experience Helper provides built-in teleportation and movement systems optimized for VR headsets. Learn more about creating immersive VR effects for Meta Quest 2.
Visual Features
A reflective floor grid mirrors dynamic skybox patterns in real-time using advanced shader techniques. 3D Fractional Brownian Motion (FBM) noise creates swirling cosmic textures, while HSV color space manipulation generates smooth rainbow gradients. Multi-layered noise combinations produce sparkle effects with horizon fading.
VR Controls
Quest 2 optimized controls feature right thumbstick smooth locomotion, left thumbstick snap turning, and trigger teleportation mechanics. A/X button quick teleport lets you rapid navigation through the cosmic environment with automatic UI management during immersive sessions.
Technical Resources
- Babylon.js VR Documentation
- WebXR Device API
- The Book of Shaders
View Live Demo
Development Resources
- Babylon.js Official – Powerful web rendering engine for 3D and VR
- Babylon.js Documentation – Comprehensive API reference and tutorials
- Babylon.js Playground – Live code editor and examples
- WebXR Experience Helper – Babylon.js WebXR implementation guide
- Particle Systems – Technical documentation for particle effects