This Three.js pattern demonstration showcases the power of modern WebGL technology combined with virtual reality features. Built with web standards, this interactive fractal visualization creates stunning visual effects that work seamlessly across desktop browsers and VR headsets using custom GLSL shaders and Three.js rendering. For more VR development insights, explore our guide on visual effects for Meta Quest 2.
Key Features & Technical Implementation
Interactive Controls: • Six parametric controls: zoom, rotation speed, color intensity, noise, cycle speed, iterations • Real-time HSV color cycling with mathematical wave modulation • Layered noise systems with customizable intensity and frequency • Smooth zoom oscillation and 2D rotation transformations
WebXR Integration: • Single-click VR transition using Three.js VRButton • smooth desktop-to-VR experience with no downloads required • Consistent 60fps performance across devices with high pixel ratio support • Responsive design with automatic resolution management
Modern Web Architecture: • ES6 modules loaded from CDN for lightweight performance • Custom GLSL shader materials with parametric uniform controls • WebXR compatibility for immersive experiences
Developer Resources
Explore similar implementations using Three.js documentation, WebXR specifications, GLSL shader references, and fractal mathematics concepts.
Experience the Demo →
Development Resources
- Three.js Documentation – Complete API reference and guides
- Three.js Examples – Hundreds of interactive demos and code samples
- WebXR with Three.js – VR development guide
- GLSL Shaders – Interactive guide to fragment shaders
- Mandelbrot Set Mathematics – Mathematical foundation of fractal visualization